After entering “Projects 106: Martine Syms” at MoMA, you might not know where to begin. Surrounded by walls adorned with collaged photographs, vintage movie posters, and cryptic graffiti sit a trio of outward-facing video screens; three wire benches encircle the triangle of screens at the center of the room. Smartphone-wielding visitors can take advantage of an augmented-reality app that was custom-designed by the artist to interact with the exhibit; those without such devices may find themselves wondering what the “phone zombies” next to them are up to. On the screens are episodic segments of Incense, Sweaters, and Ice, Syms’s feature-length piece about the impact of migration, work, and digital media on people’s sense of identity and community. The movie uses text-screen animations, video vérité, and stylized film footage to weave together issues of race, class, gender, and economics. It also prioritizes interactivity: A scene will appear on one screen only to end abruptly and move to another. The resulting circumambulation — like the random migrations of the room’s phone zombies — is simultaneously bizarre and exciting. Continue reading “Martine Syms’s Interactive MoMA Installation Explores the Tyranny of Screens”